YarnAway audio credits Music ----- "Spring is in the Air!" (Loopable Version) by Towball From: Towball's Crossing Deluxe! Source: https://towball.itch.io/towballs-crossing-deluxe Licensed under Creative Commons Attribution 4.0 International (CC BY 4.0): https://creativecommons.org/licenses/by/4.0/ Legal terms: https://creativecommons.org/licenses/by/4.0/legalcode Original asset-pack member: Towballs Crossing Deluxe! Loopable Tracks/03 Spring is in the Air! (Loopable Version).mp3 Local file: spring-is-in-the-air.mp3 Modifications: renamed the local file and removed 488,554 bytes of ID3v2 metadata / embedded artwork. The complete MPEG audio frame stream is preserved; no lossy re-encoding was performed. Decoded samples and duration are unchanged. Playback gain and looping are controlled by the game. Original SHA-256: 0e1e5f6832b99c062b74123066a8247b9dcaa30dddc33b2ea64a9ebf6356f52a Runtime SHA-256: 80c73bfea83c82e1ee82636fa7ee0284a63530c4ba5fbdc5fcb1683632191c87 Towball describes this as original music inspired by Animal Crossing. This is not an official Nintendo soundtrack and does not imply endorsement. Sound effects ------------- select.flac, land.flac, pull.flac, collect.flac, full.flac, invalid.flac, win.flac, fail.flac, scissors.flac, undo.flac, shuffle.flac, ice.flac, reveal.flac Created for YarnAway using local procedural synthesis with NumPy. No third-party recordings, sound libraries or generative audio models were used. The user selected audition set A plus the shared tool/mechanism effects. Format: mono, 44100 Hz, 16-bit FLAC (lossless encoding of the original PCM). Each effect uses a calibrated runtime gain; no dynamics processing is applied.